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Neuro-VISOR
0.2.0
Visualize and interact with computational simulations using a virtual reality interface
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Send press, holdPress, and endPress events based on set values of Pressed and RaycastTriggerManager More...
Inherits MonoBehaviour.
Inherited by C2M2.Interaction.RaycastEventSignaler.
Protected Member Functions | |
| virtual void | OnHoverBegin () |
| virtual void | OnHoverHold () |
| virtual void | OnHoverEnd () |
| virtual void | OnPressBegin () |
| virtual void | OnPressHold () |
| virtual void | OnPressEnd () |
Properties | |
| bool | Pressing [get, set] |
| Was the input source pressed in the previous frame? More... | |
| bool | Hovering [get, set] |
Private Attributes | |
| bool | pressing = false |
| bool | hovering = false |
Send press, holdPress, and endPress events based on set values of Pressed and RaycastTriggerManager
Make a class inherit from this class. The child class should monitor for input, and then set press whenever input is received. This calss will handle checking for whether the input is a press, a hold, or an end press
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protectedvirtual |
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protectedvirtual |
Reimplemented in C2M2.Interaction.RaycastEventSignaler.
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protectedvirtual |
Reimplemented in C2M2.Interaction.RaycastEventSignaler.
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protectedvirtual |
Reimplemented in C2M2.Interaction.RaycastEventSignaler, and C2M2.Interaction.OculusEventSignaler.
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protectedvirtual |
Reimplemented in C2M2.Interaction.RaycastEventSignaler, and C2M2.Interaction.OculusEventSignaler.
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protectedvirtual |
Reimplemented in C2M2.Interaction.RaycastEventSignaler.
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private |
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private |
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getsetprotected |
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getsetprotected |
Was the input source pressed in the previous frame?